NEW SPECIMEN
‘New Specimen’ marks a key shift in my work, embracing dialogue-driven storytelling for the first time. With Hollywood-style action, pace, and suspense, it aims for broad appeal while preserving my artistic vision. Using Unreal Engine 5, I meticulously crafted animations to ensure the characters' expressions align with the story.
SYNOPSYS:
In a distant future, a secretive lab immerses test subjects in ultra-realistic simulations. The lead researcher goes mad, and a sinister entity takes over, aiming to create a new species through unethical experiments. Trapped, the test subject must survive deadly challenges where reality and illusion blur.
TEAM
Directed by ValOne
Written by ValOne & Vincent Guyon
Environment Design by Quentin Colus
Motion Capture (Body & Face) by ValOne
Cloth Design & Texturing by Jon Sánchez
Cloth Simulation by ValOne
Edit & Sound Desin by ValOne
Lettering Design & Posters by Mugi
Written by ValOne & Vincent Guyon
Environment Design by Quentin Colus
Motion Capture (Body & Face) by ValOne
Cloth Design & Texturing by Jon Sánchez
Cloth Simulation by ValOne
Edit & Sound Desin by ValOne
Lettering Design & Posters by Mugi
SOFTWARES
Unreal Engine 5.3
Marvelous Designer
Blender 4.0
Substance Painter
Embergen
DaVinci Resolve
MetaHumans
LiveLink
MoveAI
Marvelous Designer
Blender 4.0
Substance Painter
Embergen
DaVinci Resolve
MetaHumans
LiveLink
MoveAI
Simulation of a looking around and walk animation with clothing:
Simulation of a run & slide animation with clothing:
Environmental sheet simulation with wind: